Callerlab
Definition
From
a right hand mini-wave box, or a facing diamond with the centers
holding right hands, those who can Cast Off ¼ by the right, those
who can Trade by the left, and those who can Cast Off ¾ by the
right. There must be dancers who can do each part -- the call is
not legal from say, a right-hand tidal wave.
The
left-hand version of Remake is called "Left Remake".
The
name of the formation may be added at the end of the call (e.g.,
Remake The Wave) as a help to the dancers but doing so is
optional.
If
there are two side-by-side formations, each of which can do the
call, dancers don't move from one to the other. From parallel
columns, for example, each of the two box circulate formations
does the call independently.
The
8-dancer version is called "Grand Remake" or "Grand
Remake The Column".
The
exception to the remake rules is "Remake The Thar",
defined below.
Remake
The Thar
Timing: 10
From
a Thar or Wrong-Way Thar, end and adjacent center Arm Turn
one-quarter (90 degrees) to form a momentary Alamo ring. In a
continuously flowing movement, everyone releases holds with the
dancer they just turned, and with the other hand, turn the next
dancer one-half (180 degrees) to form another momentary Alamo
ring. Without stopping, they release holds at the completion of
the half turn and, with the other arm, turn the next dancer
three-quarters (270 degrees) to form another Thar or Wrong-Way
Thar.